Land of the Forgotten

In the Land of the Forgotten, three players control the Mexican guardian spirits of the afterlife in a 3rd-person hack and slash game to face off against one player, our villainous La Llorona, in a top-down, isometric strategy game. La Llorona places buildings, which spawn minions in the hero’s path to stop them from reaching their lair.

Responsabilities

  • Created bipedal rigs for characters that could be hand animated or used for motion capture.
  • Developed tools in Maya to accelerate and optimize the rigging process.
  • Constructed multiple VFX using a combination of shaders, particles and scripts to enhance the look and feel of the game.
  • Built a script that automatically pulls the most recent changes from Perforce and afterwards makes a game build.
  • Designed UI layouts for rapid prototyping.
  • Developed 90% of the UI functionality.

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